
AGDE enables this for game developers using Visual Studio by removing the need to switch between IDEs when switching between platforms. At the top of the list of issues was developers’ preference to remain in a single IDE instead of maintaining multiple projects for different platforms. We built AGDE as part of our effort to address game developers facing issues in targeting Android with their cross-platform workflows.

Game developers that do not fall under these criteria, but are using C/C++, should use Android Studio to develop for Android.Īlongside the release of AGDE 2021.1, we recently published case studies on how our partners, Epic Games and Electronic Arts found success using AGDE. AGDE is best suited for game developers that develop primarily on Microsoft Windows using Visual Studio to write C/C++ code. This milestone release of Game Tools from the Android Studio team meets game developers where they are AGDE adds Android as a platform target to Microsoft Visual Studio, making it easier to target Android with existing multi-platform Visual Studio game projects.ĪGDE is part of the Android Game Development Kit, which includes both libraries and tools that support making great games on Android.

After more than a year in closed beta, we are happy to announce that Android Game Development Extension (AGDE) is now available for all game developers to download.
